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by mcfonz
October 12th, 2013, 5:42 pm
Forum: AARs & Battle Reports
Topic: Gritty Sci-Fi participation game fro Salute '14
Replies: 4
Views: 1909

Re: Gritty Sci-Fi participation game fro Salute '14

Image

A shot of the table a couple of weeks ago.
by mcfonz
October 11th, 2013, 8:47 am
Forum: AARs & Battle Reports
Topic: Gritty Sci-Fi participation game fro Salute '14
Replies: 4
Views: 1909

Re: Gritty Sci-Fi participation game fro Salute '14

Now for the other side! Nova Fed forces Squad (10): Activate: 3+ Shooting: 3+ Combat: 4+ Weapons: Laser rifles or assault rifles, chain gun (lmg) or flamethrower. Special: Can split into two groups of five. Tactical Support Mecha: Activate: 4+ Shooting: 3+ Combat: 5+ Weapons: Lmg, flamethrower, miss...
by mcfonz
October 10th, 2013, 6:38 pm
Forum: AARs & Battle Reports
Topic: Gritty Sci-Fi participation game fro Salute '14
Replies: 4
Views: 1909

Re: Gritty Sci-Fi participation game fro Salute '14

Hopefully this will all make more sense as I add more info. I have tried to base the rebel forces around modern westernised force organisations. Resistance fighters: Overall rules: - Guerillas; Because these forces know their city better than the attacking Nova Fed, guerilla forces are not deployed ...
by mcfonz
October 10th, 2013, 5:09 pm
Forum: AARs & Battle Reports
Topic: Gritty Sci-Fi participation game fro Salute '14
Replies: 4
Views: 1909

Re: Gritty Sci-Fi participation game fro Salute '14

Now, baring in mind that up until registering for this forum I only knew about Fubar, it is eerie that some of the 'tweaks' I have made are actually part of other rule sets here! For the sake of simplicity I am only putting up the bits of the basic rules I have changed. Playing the Game This game is...
by mcfonz
October 10th, 2013, 1:15 pm
Forum: AARs & Battle Reports
Topic: Gritty Sci-Fi participation game fro Salute '14
Replies: 4
Views: 1909

Gritty Sci-Fi participation game fro Salute '14

I have been thinking about how to start this thread, as in where to start. So I shall try with the wordy bits and then add WIP pictures etc afterwards. At least I think that is the best way to go! First off, there is a 'frother' theme to this owing to the fact that it was an idea first conceived on ...
by mcfonz
October 10th, 2013, 11:19 am
Forum: Ultra FUBAR
Topic: Activation
Replies: 52
Views: 10870

Re: Activation

I shall start one up in the main FUBAR arena then. Will collate some pictured to go along with it!
by mcfonz
October 9th, 2013, 8:05 am
Forum: Ultra FUBAR
Topic: Activation
Replies: 52
Views: 10870

Re: Activation

No problem Craig I shall try to do just that, I have WIP threads on a couple of forums but will post some pictures up here at some point soon - should I start my own thread?
by mcfonz
September 27th, 2013, 8:39 am
Forum: Ultra FUBAR
Topic: Activation
Replies: 52
Views: 10870

Re: Activation

Hi chaps, my first post here and on a longtime quiet thread. I have been using FUBAR for a little bit now and am planning a participation game for Salute 2014 which will use a cut down version of the rules. In regards to activation to speed things up I am activating a section of 13 (two fire teams o...

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