NullARC wrote:Thanks for the reply. I was wondering though about the individual weapons "combat bonus" as listed in this screen-cap of the Retinue 2.0 PDF. Are these "combat bonus" (or modifiers) compatible with the ItEN 3.0 ruleset?
Pascal Tognon wrote:A better solution would be to allow the speed bonus to armour only if the figure actually used the speed bonus in addition to its standard movement.
sharkbait wrote:Honestly, I haven't played any games with this and have forgotten why I had thought of it in the first place.
I agree that it's probably not a great idea (I never said it was a great idea ).