Stargate help

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Rassilon
Posts: 9
Joined: June 16th, 2012, 9:19 am

Stargate help

Postby Rassilon » August 1st, 2012, 5:59 pm

Hello, I'm trying to figure out how to run a Stargate game, in particular how to run the SG-1 team on the table, and how to include 'narrative' elements such as capture of team members, obtaining data, figuring out an ancient object and demolition.

Is anyone else running such games using FUBAR, and if so, how do you go about these conundrums?

(I asked similar questions in another thread but didn't relate it to SG)


Thanks!

Adrian

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Craig
Posts: 283
Joined: September 5th, 2011, 1:03 pm
Location: Wales, UK
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Re: Stargate help

Postby Craig » August 1st, 2012, 6:56 pm

Hi,

One of the first playtests I ran was a series of three games featuring SG-1 against a Goauld minor lord, his Jaffa bodyguards and a few local 'viking' worshippers.

As our beloved SG-1 began to fall we came up with an elegant solution, SG-1 are effectively immortal. They can be downed but then that allows them to be captured and then form part of a later escape mission. Downed SG-1 members that are not captured are just wounded, or knocked out.

Daniel was captured like this in the first game. The next game was then a mission to rescue him by SG-1, 2 and 3. Made more complex by the inteference of the Lucian Alliance. It was great fun.

With a skirmish game make your objectives simple. Put down a counter and say it is a data crystal. Or make SG-1 have to wait two turns by an ancient artefact so Daniel can decipher it.
Cheers,
Craig.
"Youth and Talent are no match for Age and Treachery".

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Craig
Posts: 283
Joined: September 5th, 2011, 1:03 pm
Location: Wales, UK
Contact:

Re: Stargate help

Postby Craig » August 1st, 2012, 6:57 pm

With demolitions, just have one character lay the charges over one ot two turns during which he can do nothing else. The rest of the team will have to cover him. Then retreat to a safe distance and boom!
Cheers,
Craig.
"Youth and Talent are no match for Age and Treachery".

Rassilon
Posts: 9
Joined: June 16th, 2012, 9:19 am

Re: Stargate help

Postby Rassilon » August 2nd, 2012, 7:56 pm

Thank you sir...

How did you run the team members? In a single SG-1 unit, individually, or attached to other 'grunt' units?

How did you mechanically work out Jackson's capture?

Thanks again!


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