First off, there is a 'frother' theme to this owing to the fact that it was an idea first conceived on that forum. Word of warning for those of you that don't know of the Frothers Unite forum, it is very much an adult forum and not 'family' friendly in many ways. It is full of good natured ranty banter of the fun type. Think of it a bit like a pub on a Friday evening!
Anyway I digress! Fluff/mission briefing:
The future, we imagine it to be a place of high technology, gently whirring processors, glowing lights and hover cars.
That future is for the privileged, the lucky ones born or their applications accepted to live on a type 1:Alpha planet.
The colonies of man spread across the stars, the most desirable and hospitable planets designated as type 1:Alpha planets, those most suited to supporting large populations, many in luxury.
Planets are then graded according to their desirability for supporting human life in ways that are equal to or better than earth. Some Terra-formed, others without need of assistance and simply colonised.
Type 2 planets are industrial planets, many are very lucky to get the Alpha grading for supporting human inhabitation. Many feature colonies in domed accommodation situated near to or next to the primary source of industry such as resource mining.
Humanity can only tolerate so much inequality. Type 1 planets being prioritised for resources and technological development leaving the others behind and in some cases struggling for basic living needs.
It was inevitable that a war would break out.
Industrialised planets started to form a Federation. The other planets remained in the Alliance. Those in between or caught being indecisive became the battleground.
Delphic 3, Type 1: Delta was one such planet. A smaller than average population and a low priority planet with decent resources. Plush enough to support life without habitat domes but dusty and warm was not seen as an ideal colony planet. It offers low level industrialised component and resource production.
The Nova-Fed saw this as a strategic easy target. Home grown Alliance forces were ill-equipped and unprepared. The invasion was short, lasting only three cycles. In the last hours many of the defenders went underground, knowing that possibly their best chance was to sabotage, make the occupation of their planet as painful and as costly as possible to their enemies.
The capital city, Delph, features a sector of sprawling industrial buildings and cargo holding areas serviced by landing pads and broken up by old, now quiet, raised highways.
Sector 13: Froth Town, is one such part of the industrialised sector. And on this day, a high ranking Nova-Fed Official has chosen to visit in a display of strength and solidarity, to inspect production and workers to ensure they understand who their new rulers are. Just in case of unrest the Nova-Fed have units in the area on standby.
The Delphic Resistance Fighters intelligence network has picked up on this and quickly identify the official as an ideal political prisoner for ransom purposes and as a show of their own strength. They must try to take him alive!